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Description
I thought a close-up of Mitsuki's head from the first pinup image makes a good portrait shot.
The composition is, in fact, slightly different, as I increased the mesh-smoothing on her hair in this render to give it a softer look. I only recently learned about mesh smoothing in DAZ, and am grateful for what I learned -- it really is an amazing and powerful tool which allows for much better results. I used it in the first image too, to remove some weird jagged parts that appeared on the left in the original render, and to have her hair go around her arm (rather than through it) on the top right. I increased the amount of smoothing iterations in this shot to make the hair look better still.
The composition is, in fact, slightly different, as I increased the mesh-smoothing on her hair in this render to give it a softer look. I only recently learned about mesh smoothing in DAZ, and am grateful for what I learned -- it really is an amazing and powerful tool which allows for much better results. I used it in the first image too, to remove some weird jagged parts that appeared on the left in the original render, and to have her hair go around her arm (rather than through it) on the top right. I increased the amount of smoothing iterations in this shot to make the hair look better still.
Image size
2000x2400px 2.62 MB
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